Shape Heroes Workshop

Inspiring writing by creating a new collectable toy craze

Students will develop, design and 3D print a “Shape Hero” collectable toy character to use as a stimulus for a series of creative writing activities.

This cross-curricular workshop covers Literacy, Computing and Design Technology at KS2 and is suitable for students in Year 3 to Year 5. At the end of the workshop, each student will have a shape hero character 3D printed from their own design.

This workshop:

  • Runs for half a day*
  • With a maximum of 30 students
  • 2½ – 3hrs to work around individual school day timings

From £300 for a half day workshop (dependent upon location of school).

Each workshop provides:

  • A complete project to form the basis of a creative writing topic.
  • Resources fully mapped to the relevant curriculum areas.
  • Resources fully mapped to the relevant curriculum areas.
  • A copy of all the workshop resources, enabling you to run the workshop with other groups of students in the future.
  • Potential to take advantage of the CREATE Education 3D printer loan scheme.
  • A 3D print of each student’s shape hero character design.

During the workshop’s students will:

  • Learn how 3D printers work.
  • Discover some of the applications of 3D printing.
  • Design and create their own 3D model.

Planned Learning Experiences

In this workshop students will:

  • Learn how 3D printers work and how they can produce 3D object.
  • Understand the 3-stage 3D printing process (model-slice-print).
  • Learn the basic functions of Tinkercad 3D modelling software.
  • Design a Shape Hero Character and produce a plan for 3D modelling it in Tinkercad.
  • Create a 3D model of their Shape Hero character using Tinkercad software.
  • Complete a character fact file containing character descriptions.
  • Evaluate their character (fact file descriptions and model) and suggest improvements.

Learning Outcomes

  • Tinkercad planning sheet.
  • 3D CAD model of a Shape Hero character.
  • 3D printed Shape Hero collectable toy.
  • Shape Hero character fact file.
  • Project evaluation.

Key concepts and terminology

  • Additive manufacturing
  • 3D modelling
  • Slicing
  • 3D printing
  • CAD (computer aided design)
  • CAM (computer aided manufacturing)

KS2 English Yr3&4 POS

  • To give well-structured descriptions.
  • In narratives, creating settings, characters and plot.
  • To write for a range of real purposes and audiences.

KS2 Computing POS

  • To apply information technology, including new or unfamiliar technologies.
  • Are confident and creative users of information and communication technology.
  • To work with various forms of output.
  • To use and combine a variety of software on a range of digital devices to design and create a range of programs and content.

KS2 Design Technology POS

  • To develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world.
  • To build and apply a repertoire of knowledge, understanding and skills in order to design and make high-quality prototypes and products for a wide range of users.
  • To critique, evaluate and test their ideas and products and the work of others.
  • To generate, develop, model and communicate their ideas through computer-aided design.
  • To use a wider range of tools and equipment to perform practical tasks [for example, shaping], accurately.
  • To evaluate their ideas and products against their own design criteria and consider the views of others to improve their work.

Please complete the form below to enquire about workshops in your area